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Some facts about alcohol awareness in australia

  • The questions and responses result in either a positive outcome — the two become friends and aim to catch up again or a negative outcome - an uncomfortable situation the player may regret;
  • Here is how regular heavy drinking can affect your body long term;
  • How will their decision impact on their enjoyment of the night?
  • Children and young people under 18 years of age For children and young people under 18 years of age, not drinking alcohol is the safest option.

What harm does it do? Alcohol and the law The information below provides ideas for classroom activities to undertake alongside the game. Back to top Activity 1: As the 'night out' develops each decision will begin to impact on the activities and consequences of the evening. Objective To generate group discussion about the choices presented in the game and negotiate agreement within the group in order to make collective decisions.

Teenage drinking

Students will also look at the short- and long-term consequences of their decisions. Students will need to use skills in problem solving and negotiation in order to make each decision. Scenario 1 — before the party The questions presented relate to: Decisions about whether the player will drink alcohol during the evening If so, where they plan to obtain the alcohol Transportation for the evening including bus, walking, driving Discussion topics In negotiating these decisions students can discuss: Will they drink alcohol at all?

Is it necessary to drink alcohol to enjoy the party?

  • Is it necessary to drink alcohol to enjoy the party?
  • It increases your risk of having a stroke and developing dementia;
  • Obtaining alcohol — the legalities and consequences of under-age drinking Transport options and how they will affect the night Back to top Scenario 2 — pre-drinks gathering The questions presented relate to;
  • The player is simply told they were involved in a fight, causing injury to themselves and further damage to friendships and respect;
  • Discussion topics In negotiating these responses students can discuss;
  • The player essentially has three "lives" where they get two free bumps but the third will result in an altercation.

Is it assumed alcohol is involved? What are the reasons why someone would choose to drink or not drink alcohol? How will their decision impact on their enjoyment of the night?

Effects of alcohol

Obtaining alcohol — the legalities and consequences of under-age drinking Transport options and how they will affect the night Back to top Scenario 2 — pre-drinks gathering The questions presented relate to: How much and how quickly the player drinks alcohol Choosing other activities besides drinking alcohol eg a game of pool Transport options and how they will affect the night Discussion topics In negotiating these decisions students can discuss: The importance some facts about alcohol awareness in australia pacing and awareness of some facts about alcohol awareness in australia of alcoholic drinks consumed Being drunk and looking foolish — breaking things, falling over, ruining your night — how the decisions earlier in the evening have led to this point Focussing on other activities besides drinking alcohol Alcohol and inhibitions — are we really more interesting after a few drinks?

How would our friends judge us if we choose not to drink alcohol? The effects of binge drinking and drinking games — vomiting, blacking out Alcohol and injury — doing risky things when drunk Back to top Mini-game — the chat In this scenario the player and a character from the opposite sex have a conversation. The questions and responses result in either a positive outcome — the two become friends and aim to catch up again or a negative outcome - an uncomfortable situation the player may regret.

The player responds to the situation according to how much alcohol they have had to drink. Discussion topics In negotiating these responses students can discuss: The link between alcohol and sexual activity — particularly doing something you may regret Drinking and inhibitions — saying and doing things you might not normally do The dangers associated with being in a situation not in your control The regret and humiliation of doing something because you were drunk Scenario 4 — the end of the night The questions presented relate to: Knowing when to stop drinking alcohol Getting home and how this relates to your decision earlier in the evening Discussion topics In negotiating these decisions students can discuss: Choosing the safest mode of transport home Getting in the car with a drunk friend When enough is enough Back to top Mini-game — the exit In this scenario the player needs to navigate their character from the front door of the house party through a constantly moving crowd to the curb without bumping into people.

The player essentially has three "lives" where they get two free bumps but the third will result in an altercation. The more alcohol the player has consumed during the game, the harder this task will be as the screen blurs and the player struggles to walk a straight line.

  • For healthy men and women, drinking no more than two standard drinks on any day reduces the lifetime risk of harm from alcohol-related disease or injury;
  • Scenario 1 — before the party The questions presented relate to;
  • Regular heavy drinking reduces men's testosterone levels , sperm count and fertility.

If the player does end up in a fight, there will be no options available. The player is simply told they were involved in a fight, causing injury to themselves and further damage to friendships and respect. Discussion topics In negotiating this game students can discuss: The impact their earlier decisions made on their current state The link between alcohol and violence Scenario 5 — the aftermath At the end of the game, players will be presented with the consequences of their decisions depending on how much alcohol they have had to drink during the game.

A positive result will congratulate the player on having a fun night, keeping drinking under control and proving you don't have to drink excessively to have a good time.

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A negative result will have a range of implications from physical and emotional harms to trouble with the police and with friends or family. The consequences are presented harshly to reinforce the point that simply by making responsible choices players can avoid a 'nightmare'.

The player is given a final rating on their respect-ometer and the game concludes, welcoming repeat plays to make better decisions the next time.